Hand tracking + Projection Mapping in Unity using Leap Motion
On-going work for Cyberpunk Cities, a game about city building and procedural architecture.
Particle VFX in Unity
WebVR creature drawing
Kitbash procedural spawning in Unreal Engine
My Learn Squared UI Data Design class homework comprising of Cinema4D and Illustrator
Getting in practice with Houdini including particles, flow fields, curl noise, and mesh procgen.